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7.8
CVE-2007-1728: PlayStation Remote Play can be crashed by UDP flood
CVE-2007-1728 · published 19 years ago
Summary
The Remote Play function in PlayStation 3 (software version 1.60) and PlayStation Portable (software version 3.10 OE-A) can be overwhelmed by a flood of network packets, causing the service to stop working. This makes remote gaming sessions unavailable until the device is restarted. Updating to the latest system software or disabling Remote Play until a fix is applied will prevent the interruption.
What to do
The CVE record does not list a fixed version. Check the vendor's site or the advisory links below - a fix may already be released.
Affected software
| Vendor | Product | Affected versions |
|---|---|---|
| sony | playstation_3 |
1.60 cpe:2.3:h:sony:playstation_3:1.60:*:*:*:*:*:*:* |
| sony | playstation_portable |
3.10_oe-a cpe:2.3:h:sony:playstation_portable:3.10_oe-a:*:*:*:*:*:*:* |
Original advisory text
The Remote Play feature in Sony Playstation 3 (PS3) 1.60 and Playstation Portable (PSP) 3.10 OE-A allows remote attackers to cause a denial of service via a flood of UDP packets.
The Remote Play feature in Sony Playstation 3 (PS3) 1.60 and Playstation Portable (PSP) 3.10 OE-A allows remote attackers to cause a denial of service via a flood of UDP packets.
Internet-facing
14 days
Internal
60 days
- Not known to be exploited
- Can be exploited automatically (estimated)
- Gives an attacker partial control (estimated)
Severity
7.8
High
Timeline
Published28 Mar 2007
Updated30 Oct 2026
First seen29 Sep 2026
Sources
CVE-2007-1728 · NVD
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