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5.0
CVE-2004-1539: Halo Combat Evolved can crash when connecting to malicious server
CVE-2004-1539 · published 21 years ago
Summary
Players using Halo: Combat Evolved version 1.05 or earlier may experience a crash if they join a game server that sends an unusually long response. The malformed data causes the game to stop working, interrupting play. Update to a newer version of the game or avoid unknown servers to prevent the crash.
What to do
The CVE record does not list a fixed version. Check the vendor's site or the advisory links below - a fix may already be released.
Affected software
| Vendor | Product | Affected versions |
|---|---|---|
| gearbox_software | halo_combat_evolved |
1.2 1.4 1.5 1.31 cpe:2.3:a:gearbox_software:halo_combat_evolved:1.2:*:*:*:*:*:*:* |
Original advisory text
Halo: Combat Evolved 1.05 and earlier allows remote game servers to cause a denial of service (client crash) via a long value in a game server reply, which triggers a NULL dereference.
Halo: Combat Evolved 1.05 and earlier allows remote game servers to cause a denial of service (client crash) via a long value in a game server reply, which triggers a NULL dereference.
Internet-facing
14 days
Internal
60 days
- Not known to be exploited
- Can be exploited automatically (estimated)
- Gives an attacker partial control (estimated)
Severity
5.0
Medium
Timeline
Published31 Dec 2004
Updated4 Nov 2026
First seen29 Sep 2026
Sources
CVE-2004-1539 · NVD
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